

Brawler effectiveness from neutral to super against Typeless.Brawler effectiveness from neutral to weak against Mind.Brawler effectiveness from neutral to super against Metal.Toxic effectiveness from neutral to super against Brawler.Bug effectiveness from neutral to weak against Bug.Electric effectiveness from neutral to weak against Spirit.Ice effectiveness from neutral to weak against Metal.Light effectiveness from weak to no effect against Plant.Plant effectiveness from neutral to weak against Bug.None Fire Water Plant Light Dark Ice Electric Air Bug Earth Toxic Metal Ancient Spirit Brawler Mind Typeless Typeless None Fire Water Plant Light Dark Ice Electric Air Bug Earth Toxic Metal Ancient Spirit Brawler Mind Typeless These modifiers multiply together to get the Loomian's defensive effectiveness, which can result in major weakness or resistance when both types are similarly weak or strong to a type, neutral effectiveness when both types have opposing effectiveness, or immunity if at least one type is immune to the attacking type.įire Water Plant Light Dark Ice Electric Air Bug Earth Toxic Metal Ancient Spirit Brawler Mind Typeless Effectiveness Loomians with two types inherit the weaknesses and strengths of each type. For instance, Embit is a pure Fire-type Loomian, while Duskit is a dual Spirit/ Mind-type Loomian. Each type has three properties: which types of Loomian it is super effective against, which types of Loomian it is not very effective against and which types of Loomian it is completely ineffective against.Īll Loomians either have one or two types. It is an attribute that mainly balances out Loomians, and helps to make each kind of Loomian unique in its own way. Loomian Type is a feature which determines the strengths and weaknesses of different Loomians that every Loomian possesses and are sorted into.
